Please note : This help page is not for the latest version of Enterprise Architect. The latest help can be found here.

Elements Used in Toolboxes

The following elements (all preceded with the namespace UML::) can be extended or redefined in Enterprise Architect Toolbox pages. The text in red indicates the label name displayed in the default Enterprise Architect Toolbox pages, where this differs in any way from the UML:: statement text.

When these profile elements are incorporated into an MDG Toolbox page, they enable synchronization of the Tagged Values and Constraints of all elements created from them.

You can also extend connectors.
 

Action
Activity
ActivityFinal (Final)
ActivityInitial (Initial)
ActivityParameter
ActivityPartition (Partition)
ActivityRegion (Region)
Actor
Artifact
AssociationElement (Association)
Boundary (for Use Cases)
CentralBufferNode (Central Buffer Node)
Change
Choice
Class
Collaboration
CollaborationOccurrence (Collaboration Use)
Comment (Note)
Component
Constraint
Datastore
Decision
DeploymentSpecification (Deployment Specification)
Device
DiagramLegend (Diagram Legend)
DiagramNotes (Diagram Notes)
DocumentArtifact (Document Artifact or Document)
Entity (Information)
EntityObject (Entity)
EntryState (Entry)
Enumeration
ExceptionHandler (Exception)
ExecutionEnvironment (Execution Environment)
ExitState (Exit)
Feature
FinalState (Final)
FlowFinalNode (Flow Final)
ForkJoinH (Fork/Join - Horizontal)
ForkJoinV (Fork/Join - Vertical)
Gate (Diagram Gate)
GUIElement (UI Control)
HistoryState (History)
Hyperlink
InformationItem (Information Item)
InitialState (Initial)
InteractionFragment (Fragment)
InteractionState (State/Continuation)
Interface
Issue
Junction
Lifeline
MergeNode (Merge)
MessageEndPoint (Endpoint or Message Endpoint)
MessageLabel (Message Label)
Metaclass
Node
Object
ObjectBoundary (Boundary)
ObjectControl (Control)
ObjectEntity (Entity)
Package
PackagingComponent
Part
Port
Primitive
Process
Profile
ProvidedInterface (Expose Interface)
ReceiveEvent (Receive)
Requirement
RobustBoundary (Boundary)
RobustControl (Control)
RobustEntity (Entity)
Screen
SendEvent (Send)
SequenceBoundary (Boundary)
SequenceControl (Control)
SequenceEntity (Entity)
Signal
State
StateMachine (State Machine)
StateTimeLine (State Lifeline)
Stereotype
StructuredActivity (Structured Activity)
SynchState (Synch)
Table
Terminate
TestCase (Test Case)
Text
UseCase (Use Case)
UMLBoundary (Boundary)
ValueTimeLine (Value Lifeline)